using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace VIZ.Package.Storage
{
    /// <summary>
    /// Viz场景
    /// </summary>
    public enum VizScene
    {
        /// <summary>
        /// 前场景
        /// </summary>
        [Description("前场景")]
        FRONT_SCENE,

        /// <summary>
        /// 主场景
        /// </summary>
        [Description("主场景")]
        MAIN_SCENE,

        /// <summary>
        /// 背景场景
        /// </summary>
        [Description("背景场景")]
        BACK_SCENE
    }
}
