using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace VIZ.Package.Storage
{
    /// <summary>
    /// 类型
    /// </summary>
    public static class GH_Category_Term_Enums
    {
        /// <summary>
        /// 文件夹
        /// </summary>
        public const string Folder = "Folder";

        /// <summary>
        /// 项目
        /// </summary>
        public const string Project = "Project";

        /// <summary>
        /// 图片
        /// </summary>
        public const string IMAGE = "IMAGE";

        /// <summary>
        /// 场景
        /// </summary>
        public const string SCENE = "SCENE";

        /// <summary>
        /// 资源
        /// </summary>
        public const string asset = "asset";

        /// <summary>
        /// 字体
        /// </summary>
        public const string FONT = "FONT";
    }
}
