using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VIZ.Framework.Core;

namespace VIZ.Package.Module
{
    /// <summary>
    /// 插件映射模型
    /// </summary>
    public class PluginMappingModel : ModelBase
    {
        #region Scene -- 场景

        private string scene;
        /// <summary>
        /// 场景
        /// </summary>
        public string Scene
        {
            get { return scene; }
            set { scene = value; this.RaisePropertyChanged(nameof(Scene)); }
        }

        #endregion

        #region PluginID -- 插件ID

        private string pluginID;
        /// <summary>
        /// 插件ID
        /// </summary>
        public string PluginID
        {
            get { return pluginID; }
            set { pluginID = value; this.RaisePropertyChanged(nameof(PluginID)); }
        }

        #endregion
    }
}
