using DevExpress.Xpf.Editors.DateNavigator;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using VIZ.Framework.Core;

namespace VIZ.TVP.CBA.Module
{
    public class SinglePlayerModel: ViewModelBase
    {

        private string score;

        public string Score
        {
            get { return score; }
            set { score = value; this.RaisePropertyChanged(nameof(Score)); }
        }

        private string seasonScore;

        public string SeasonScore
        {
            get { return seasonScore; }
            set { seasonScore = value; this.RaisePropertyChanged(nameof(SeasonScore)); }  
        }

        private HighLightEnum light = HighLightEnum.OffLight;
        /// <summary>
        ///高亮
        /// </summary>
        public HighLightEnum Light
        {
            get { return light; }
            set { light = value; this.RaisePropertyChanged(nameof(Light)); }
        }

        private TechStats techStats = TechStats.Goal;

        public TechStats TechStats
        {
            get { return techStats; }
            set { techStats = value; this.RaisePropertyChanged(nameof(TechStats)); }
        }



        private string selectLight = "不高亮";

        public string SelectLight
        {
            get { return selectLight; }
            set { selectLight = value; this.RaisePropertyChanged(nameof(SelectLight)); }
        }


        private string techStatsName;



        public string TechStatsName
        {
            get { return techStatsName; }
            set { techStatsName = value;this.RaisePropertyChanged(nameof(TechStatsName)); }
        }


        public Visibility isVisiblity;


        public Visibility IsVisiblity
        {
            get { return isVisiblity; }
            set { isVisiblity = value; this.RaisePropertyChanged(nameof(IsVisiblity)); }
        }



    }
}
